Some skills also consumes Energy.Ībout the Boss: the boss would appear many times in game. If it hits zero you won't die, but HP/ST regeneration would stop and attack adn defense would drop dramatically. There's HP, ST(which is basically MP) and an Energy bar that looks like a food clock. This is quite intended(will explain later).Įnergy. There seems no way to increase the durability(you can slow down its decreasing). If it hits 0 the equipment would disappear! Watch out for that or your weapon would disappear in the middle of a battle. You get more damage when getting hit from behind.Īll equipments have durability limits. It's done by hitting ctrl+x.įacing of player does have effects. Most other thing are pretty obvious, as it's turn based as most roguelike games.Īctually you can wait in place. You can use the numpad, or use ctrl to move diagonal. If you get caught by the left border of the screen it's game over.Ībout the battle. The screen is automatically scrolling to the right. Into the game you'll find that there's the "darkness" from the left side of the screen. Here's some random tips that to help people get started. Maybe the game is relatively new so there's few guide through online, and the game do have some intriguing bits. It's extremely polished and you can feel that it's heavily influenced by DCSS. This seems the best roguelike-like game I've played for a long time. I've got the game yesterday and been playing it the whole day today.
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